Essentially, framework change is a solution that can scale through technology and new ways of organizing designed to hone EACH skills in the context of trust and shared goals for common good providing omnidirectional value for team members without wrestling control from the individuals.
This is not a social network. It is a platform of participation for positive social change driven by self-updating team profiles and powered by deep learning and gamification. In other words, humans using technology to deepen the most human skills – empathy, creative problem solving, collaboration, caring, leadership and changemaking. The best way to leverage technology for achieving full human potential is through teamwork and being empathetic team players.
The idea: a team of teams platform for participation in social change activities. Rather than individual profiles, the architecture is teams based on real projects. There is timeline, objectives, goals and milestone attainment.
Each team member states what they are doing in detail which is verified by other team members, what skills they are using, and what are their individual goals for the project and the team. Each individual also gives weekly status updates on the level of their utilization -- full, 75%, etc. This can then open up the possibility for teamplayers to be hired to work part time on other projects where feasible. Zipcar meets ToT.
Each team member provides aspirational statement as to what they want to be accomplishing overall, and what projects/work they would like to do next, and when they will be available.
Recruiting changes from contacting the person directly to contacting their partner to get insight about them, and then an introduction, if the opportunity deemed by the partner to be right. Why guess when you can know!
Omnidirectional benefits include:
New way to monetize social entrepreneurship proof of concept products (crowdfunding)
Team members can provide expertise to other teams as available to earn extra money (Uber)
Equal value exchange with other projects in powering learning
Open source social change benefits society by accelerating change
Deepening EACH skills will increase value for individuals, teams and the world
Eliminates need for recruiting
Drives better team of teams performance
Better feedback loops for performance
If we design this as a framechange solution first, and use technology to achieve EACH, it will be more successful.
One possible go to market strategy is to build a prototype address the challenge of teachers and youth in Africa. The new organizational structure in middle and high school changemaker schools will involve creating teams of students, teachers, business leaders, media and policy makers to solve real world social problems. Students initiate the project, and teachers invite trusted advisors and every one leads to accomplish the agreed upon goal. Each team member reports on their work, expertise, and availability to participate in other projects. Project timeline, deliverables, and results are reported on collectively and shared on the platform. If successful, we scale up solution throughout Africa and with other Ashoka Fellows.
For me, Ashoka Fellow Parag Mankeekar's empathy game makes this a much more compelling solution for participation. Without it, there’s much less learning involved, and not as sticky which is really important to ensure.
In my view, whenever it comes to building technology, it is the trajectory at take off that is the most important thing that determines where you end up. What is most important is to define where you want to go first, right framework change solution first then figure out how technology can be deployed to empower it . It is not a good idea to shoehorn an existing technology to fit a solution.