IdeasGym Advanced learning platform for building Technology Capacities

our online courses content keep the enrolled students engaged, give the sensation of hands-on experience using simulations and gamification

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Eligibility

  • Yes, I fulfill all of the eligibility criteria.

Initiative's representative name

Marwa Seoudy

Initiative's representative date of birth

14.2.1984

Initiative’s representative gender

  • Woman

Which eligible market are you based in?

  • Egypt

Where are you making a difference?

The platform is making a difference in Egypt with current discussions to start in UK, Nigeria and EU

Website or social media url(s)

www.ideasgym.com elearning.ideasgym.com www.linkedin.com/in/marwasoudi

When was your organisation founded?

IdeasGym was founded in March 2011, However the IdeasGym elearning platform is founded on 2018

Focus areas

  • Helping people adapt to technologies of the future
  • Creating digital tools

Project Stage

  • Start-Up (first few activities have happened)

Yearly Budget: How much capital do you need to accomplish your proposed project?

  • $10k - $50k

Organisation Type

  • For-profit

1. Founding story: Share a story about the "Aha!" moment that led the founder(s) to get started or the story of how you saw the potential for this to succeed

We used our more than 12 years of giving training in STEM subjects to 1000s of students in face to face setup and innovation labs around Egypt, and designed our online courses content to: keep the enrolled students engaged, give the sensation of hands-on experience using simulations, gamification and other tools, build individualized scaffolds for the enrolled students using our researched pedagogical framework and learning analytics. We provide direct online mentoring and coaching to the students during the course which kept the students engaged, interested and have the feelings of the presence in the same place with their peers and the instructor. The Aha moment came while I was making my Thesis in educational technology in Tartu.

2. The problem: What problem surrounding employability or financial capability are you helping to solve?

To develop the students learning we need the students to understand AI themselves which is missing in the popular online learning solutions.Using our website and methods for example, students learn Robotics and AI through a simulator and gamification. Allowing interaction between the online mentor and students and hence helping the students to gain hands on skills, learn from peers and learn from troubleshooting.

3. Your Solution: How are you planning to solve this problem? Share your specific approach.

Using our website and methods for example, students learn Robotics and AI through a simulator and gamification. Allowing interaction between the online mentor and students and hence helping the students to gain hands on skills, learn from peers and learn from troubleshooting.We used our more than 12 years of giving training in STEM subjects to 1000s of students in face to face setup and innovation labs around Egypt, and designed our online courses content to: keep the enrolled students engaged, give the sensation of hands-on experience using simulations, gamification and other tools, build individualized scaffolds for the enrolled students using our researched pedagogical framework and learning analytics. We provide direct online mentoring and coaching to the students during the course which kept the students engaged, interested and have the feelings of the presence in the same place with their peers and the instructor.We worked with the school of constructivism following Piaget.

4. How are you innovating or using unique approaches to solving the problem?

I will explain how we solved this by giving an example about one of our courses. We provide a 14 weeks course teaching lego robots online to 13years-19years old students. We used the Virtual Robot Tool Kit. We designed the modules so that each module contains an assignment, a teaser and a weekly webinar. The webinars were based on dialog format between the instructor and the students.Our methods are considered an improve to the existing pedagogical practices of K12 online education when it comes to STEM topics as coding or robotics. The current practices don't embrace dialog and use the technology and the learning management system as tools of communicating information from the instructor to the enrolled students.

(Instructions for questions 5 and 6, no answer required) Please only answer the question (5 - “employability” or 6 - “financial capability”) that applies to your organization’s topic of work (see below for definitions)

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5. Employability: how is your organization or project teaching people to develop the skills that they need to survive in the future job market?

Our project is teaching high school students the needed skills related to coding, engineering, technology, math, robotics and AI. Those skills are highly needed with great demand around the globe to cover millions of jobs and vacancies in the near future related to AI and Technology.

5a. Please describe which future-oriented skills your organization is focused on fostering and how you have measured / plan to measure progress

Our platform helps fostering Artificial intelligence and technology skills among high school students. We measure our progress by collecting feedback from our students and measuring the completion rates for our courses which reaches 80%. Moreover we publish and discuss our research outcomes in specialized educational research communities.

8. Impact: How has your project made a difference so far?

When to comes to e-learning the students use online videos provided by different YouTube channels. There are a couple of courses on couple of platforms using the video format, which means the instructor is talking in the video and the students are just receiving the information. The video format and the lack of interaction between the instructor and the students make it almost impossible for the students to learn troubleshooting or to have the sense of a hands-on experience without having the kits physically. We overcame this in our program by using a simulator and more than 13years of experience in working with education robots. Our experience with the students and educational robots as lego helped us to transform the training from the real world to the virtual world using technology as a Learning Management System, online conferences and simulation. In general we trained 1500 students.

9. Financial Sustainability Plan. Can you tell us about you plan to fund your project and how that plan will be sustainable in the short, medium, and long term?

The project so far is self funded and cover most of the costs from selling online courses directly to the students. During 2019 we had around 1500 users who bought courses from our website. We are currently running meetings with angel investors.

10. Team

The team is currently composed of 5 members. Marwa Seoudy (Chief Education Officer) and Yasser Tawfik (CEO). Both are founders and work as full time. Marwa Soudi is an engineer & entrepreneur. She’s also a consultant of tinkering, complexity and planning. won first place in the MSMEs category for her Ideasgym work in the Women in ICT Awards, hosted by UNDP and MCIT, was a finalist in Miss Digital Africa 2019, and was selected as a Tony Elemelu Foundation Entrepreneur in 2018.

How did you hear about this challenge?

  • Social media

Evaluation results

3 evaluations so far

1. OVERALL Evaluation:

Yes, absolutely! - 0%

Yes/maybe - 66.7%

Maybe - 33.3%

Maybe/no - 0%

No - 0%

2. Is this entry INNOVATIVE?

Yes, absolutely! - 0%

Yes/maybe - 0%

Maybe - 33.3%

Maybe/no - 66.7%

No - 0%

3. Does this entry have SOCIAL IMPACT?

Yes, absolutely! - 0%

Yes/maybe - 100%

Maybe - 0%

Maybe/no - 0%

No - 0%

4. Is this entry VIABLE financially and operationally?

Yes, absolutely! - 33.3%

Yes/maybe - 0%

Maybe - 33.3%

Maybe/no - 33.3%

No - 0%

5. Is this entry ACTIVATING CHANGEMAKING?

Yes, absolutely! - 0%

Yes/maybe - 66.7%

Maybe - 33.3%

Maybe/no - 0%

No - 0%

6. FEEDBACK: Highlights

IMPACT POTENTIAL: You use specific numbers and evidence to describe what your project has achieved so far (or plan to achieve in the future) – and you have a concrete plan for future impact. You have specific tools for measuring impact. - 100%

QUALITY OF INNOVATION: You have a great understanding of the problem, have researched existing solutions, and have developed unique, thoughtful solutions - 0%

FINANCIAL AND OPERATIONAL SUSTAINABILITY: You have given a great deal of thought to not just the idea itself but how to make it work operationally and financially in the present and future; your plan is specific and you value sustainability. - 50%

CHANGEMAKING ACTIVATION: You have a good plan on how to activate changemakers and empower them to innovate through your product or programming - 0%

Other option - 0%

7. FEEDBACK: Areas for Improvement

IMPACT POTENTIAL: make sure to provide specific instances of your social impact (or how you plan to measure impact) – it may be helpful to describe the beneficiaries, the main activities/products, and provide evidence of (or plan for) impact evaluation - 100%

QUALITY OF INNOVATION: make sure to describe how your solution is unique and innovative – it is helpful to include the research you have done on past solutions and how your solution is different from (and/or builds upon) these. - 100%

FINANCIAL AND OPERATIONAL SUSTAINABILITY: make sure you have provided descriptive information about your financial sustainability plan. Where do the funds come from now and do you have a concrete plan for future sustainability? - 100%

CHANGEMAKING ACTIVATION: make sure you describe your plan for how to empower others to become changemakers through your programming, service, or product - 100%

WRITING STYLE. Try to be concise, descriptive, and specific. Avoid jargon. - 0%

Nothing stands out! I thought it was great. - 0%

Other option - 0%

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