STEAM3D - Become The Next 3D Inventor

STEAM3D: Immersive Hands-On Workshops & Hackathons led by youth for youth

Photo of Chirag Vedullapalli
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Written by

Eligibility: Are you employed by T-Mobile or related to an employee of T-Mobile?

  • No

Eligibility: Date of Birth

19-Nov-2000

Where are you located:

Washington State
Interested to expand outside of Washington State

Website or social media url(s) (optional):

http://3cyouth.com
http://facebook.com/3cyouth
http://instagram.com/3cyouth

Date Started

3/2/2017

Project Stage: Select the description below that best applies to your approach.

  • Growth (have moved past the very first activities; working towards the next level of expansion)

1. Personal Journey: What’s the story behind why you decided to start this project? NOTE: All applications must include a 1 minute video that answers: “I am stepping up to make change because..."

I am Chirag Vedullapalli. I am 17 years old and a junior at Mount Si High School. I started painting when I was 5 years old and I’ve used that talent over the last 7 years to fundraise and donate over $25K thousand dollars to my art sales. I also enjoy working with 3D printing technologies because I get to blend my creative skills with technology and I want to combine those interests so that kids like me who have access and knowledge to technology with a way to donate their time and talents to help kids who don’t. That is why I started Creative Children for Charity, also known as 3C, a youth foundation run by youth for youth. Our mission is to inspire a million kids to learn technology and donate time and talent for a social cause.

2. The Problem: What problem are you helping to solve?

According to Forbes, 35% of engineering jobs are prioritizing people who have 3D Printing skills. The bad news is that there are just 10 schools in Washington with access to 3D printers and adequate curriculum. Our schools have to choose between funding books or purchasing a 3D printer. And often even if a school has a 3D printer, implementing the right curriculum is expensive.
This is where the STEAM3D program can fill a market gap.

3. Your Solution: How are you planning to solve this problem? Share your specific approach.

STEAM3D is an immersive hands-on 3D printing workshop lead by youth for youth. Through STEAM3D, kids have an accelerated learning experience and walk away knowing how to design, develop and print their innovations into working, marketable products. Within hours students can test whether they have a product that will work.
In our workshops, kids are taught Stanford’s Design Process, an industry solutions based approach for solving problems. We give them Mini Challenges to problem solve and create solutions for and we couple it with community investment, technology and time. We put into directly into their hands the ability to create working SOLUTIONS to real problems. What amazes me is how in every workshop, these kids are really into it. They work hard and leave empowered with the tools to become problem solvers and to keep paying their experience forward through volunteering back it into the program.
 We have set an ambitious goal for STEAM3D. Our goal is to empower 5000 kids to get ready for 3D printing opportunities.

4. Example: Please walk us through a specific example of what happens when a person or group gets involved with your project.

It was summer of 2015, we were hosting the world’s first youth 3D printing hackathon.
I meet Qiantew, a high schooler from Seattle. He was very excited and enthusiastic to be a part of the 3D printing hackathon. What we did was help him join a like-minded team to solve a issue with music room in his school. His team came together to create a beautiful product for the trumpet to keep the mouthpiece clean and they won 3rd place. What I saw was the transformation he went through was he gained confidence and unleashed his creativity in less than 48 hours. The access to a 3D printer empowered Qiantew to unlock his talent and potential to become a problem solver. Today, he actively contributes to his community with his talents and helps other kids to realize their potential

5. The X Factor: What is different about your project compared to other programs or solutions already out there?

Our X Factor: We transform normal kids to become 3D inventors.
Here is how:
- Our immersive sessions are taught by youth for youth.
- Our methodology uses Stanford’s Design Process, an industry solutions-based approach for solving problems.
- We think like entrepreneurs and give kids Mini Challenges to problem solve and create solutions for and we couple it with community investment, technology and time.
- We empower kids to create working SOLUTIONS to real problems.
- We provide access to 3D printers and education opportunities

6. Impact: How has your project made a difference so far?

Today we have taught 500 kids from over 45 schools in king county to have access to 3D printing workshops and hackathon.
Currently, we are creating a strategic partnership with the YMCA to drive sustainability of the program by creating a 3D makerspace to allow youth to continue to learn and develop their skills throughout the year.

7. What’s Next: What are your ideas for taking your project to the next level?

In the next 2-5 years we plan to expand across the state. We’ve already got interested in other communities including Spokane & Sammamish. Here is our plan to scale
• First, drive outreach to more communities and schools to engage kids.

• Second, provide 400 scholarships to underprivileged kids so no kid is left behind

• Third, host an interschool STEAM3D printing Challenge just like a robotics challenge to create a scaled momentum with 500+ kids from 30 schools

8. Future Support: What are the resources needed to make your vision a reality?

n the next 2-5 years we plan to expand across the state. We’ve already got interest in other communities including Spokane & Sammamish.
I am here to ask for $25 thousand dollars today. We plan to respectfully and carefully use your investment to:
• First, drive outreach to more communities and schools to engage kids.

• Second, provide 400 scholarships to underprivileged kids so no kid is left behind

• Third, host an interschool STEAM3D printing Challenge just like a robotics challenge to create a scaled momentum with 500+ kids from 30 schools

9. Finances: If applicable, have you mobilized any of the following resources so far?

  • Friend support
  • Family support
  • Sales
  • Mentors/advisors
  • Donations less than $100
  • Donations between $100-$1k
  • Donations between $1k-$5k

10. Ripple Effect: Please share some ideas of how you could partner with other changemakers or involve other young people as leaders in making a difference.

1. We have partnered with YMCA to scale this program
2. We are looking for 3D mentors
3. We are looking for companies to create internship opportunities
4. We are looking for companies to engage with us to do research/innovation projects

Help Us Support Diversity! Part 1 [optional] Which of the following categories do you identify with?

  • Asian (for example: Chinese, Filipino, Indian, Vietnamese, Korean, Japanese, Pakistani) (9)

Help Us Support Diversity! Part 2 [optional] Do you identify as part of any of the following underrepresented communities?

  • Communities of color
  • Religious minority (non-Christian)
  • Other

How did you hear about this challenge?

  • Social media
  • Search engine
  • Recommended by others
  • T-Mobile page or contact
  • Ashoka page or contact
  • Article in the news
  • Email
  • Word of mouth

Referral: If you discovered the Challenge thanks to an organization or person other than Ashoka or T-Mobile, who was it?

Dean Armintrout -- we want to thank him for sharing this opportunity.

Evaluation results

35 evaluations so far

1. Overall evaluation

5 - This idea rocked my world. It’s awesome! - 91.4%

4 - This idea seems really exciting. With a little more polishing, it’d be among my favorites. - 8.6%

3 - This has some good elements and some areas for development - 0%

2 - This doesn’t inspire me so much - 0%

1 - It didn’t make my heart beat faster. - 0%

2. Changemaker Quality

5 - Absolutely, 100%! - 97.1%

4 - I feel really good about this - very promising - 2.9%

3 - This has some good elements and some areas for development - 0%

2 - This doesn’t inspire me so much - 0%

1 - This entry is weak here - 0%

3. Creativity

5 - Absolutely, 100%! - 91.2%

4 - I feel really good about this - very promising - 8.8%

3 - This has some good elements and some areas for development - 0%

2 - This doesn’t inspire me so much - 0%

1 - This entry is weak here - 0%

No Answer - 0%

4. Commitment

5 - Absolutely, 100%! - 100%

4 - I feel really good about this - very promising - 6.2%

3 - This has some good elements and some areas for development - 3.1%

2 - This doesn’t inspire me so much - 0%

1 - This entry is weak here - 0%

No Answer - 0%

5. Connection

5 - Absolutely, 100%! - 91.4%

4 - I feel really good about this - very promising - 8.6%

3 - This has some good elements and some areas for development - 0%

2 - This doesn’t inspire me so much - 0%

1 - This entry is weak here - 0%

No Answer or No Connection - 0%

39 comments

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Photo of Robert Walton
Team

Awesome idea! Good luck in the next phase. Young people everywhere could really use this!

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